Did some backend work for switching between edit mode and play mode. Got the materials from blender to look good in unity. (3hrs)
Got some texturing done today, but only had about 2 hrs. Video was rendered in Blender.
This is going to be a short post because it is 3am and I need to get some sleep. (started around 11pm)
I finally got the cursor movement and piece placement working. I ran into a lot of problems with shared instances of objects and had to implement deep copying.